#include <psptypes.h>
Go to the source code of this file.
Data Structures | |
| struct | _SceUtilityOskData |
| struct | _SceUtilityOskParams |
Typedefs | |
| typedef _SceUtilityOskData | SceUtilityOskData |
| typedef _SceUtilityOskParams | SceUtilityOskParams |
Enumerations | |
| enum | SceOskState { PSP_OSK_NONE = 0, PSP_OSK_INIT, PSP_OSK_VISIBLE, PSP_OSK_QUIT, PSP_OSK_FINISHED } |
| Return-values for sceUtilityOskGetStatus(). More... | |
Functions | |
| int | sceUtilityOskInitStart (SceUtilityOskParams *params) |
| Create a on-screen keyboard. | |
| int | sceUtilityOskShutdownStart (void) |
| Remove a currently active keyboard. | |
| int | sceUtilityOskUpdate (int n) |
| Refresh the GUI for a keyboard currently active. | |
| int | sceUtilityOskGetStatus (void) |
| Get the status of a on-screen keyboard currently active. | |
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Return-values for sceUtilityOskGetStatus().
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Get the status of a on-screen keyboard currently active.
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Create a on-screen keyboard.
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Remove a currently active keyboard. After calling this function you must poll sceUtilityOskGetStatus() until it returns PSP_OSK_FINISHED. |
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Refresh the GUI for a keyboard currently active.
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1.4.6